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Diablo immortal is reskinning a game
Diablo immortal is reskinning a game







diablo immortal is reskinning a game

Granted, more casual players may not hit many of these caps, and yet Diablo is all about catering to hardcore grinders, normally. That’s absolutely wild, and I’m trying to imagine games like Borderlands or Destiny just…ceasing to drop legendary or exotic gear because you’ve gotten too many other drops in a set period of time. But the game will literally dramatically reduce legendary gear drops if you get too many in a day. Keep in mind that all of these caps are in place for the “free grind” aspects of the game, yet there’s nothing stopping you from running infinite Rifts with bought Legendary Crests to hunt gems.

diablo immortal is reskinning a game

For some of these, you can complete an event and get a treasure chests where quite literally nothing comes out of it.

diablo immortal is reskinning a game

The problem becomes since all these caps are hidden, if you’re playing a lot of Diablo Immortal in a given day, you have to keep a mental tally of how many drops you’ve gotten or how many events you’ve completed in order to not trigger these caps and find yourself in a diminishing returns black hole where you’re essentially playing for nothing.









Diablo immortal is reskinning a game